Goal Achievement

Recently I was able to complete a goal I set in March earlier this year. The goal was to acquire equivalently an achievement per day on Steam. With the year's goal of being 365 achievements, I was able to complete it in early November.

I was surprised on my ability to actually keep to this goal. Normally I set goals and let them fade time and time again. There was something about this time around that stuck, so I investigated.

Some key points about this goal stood out to me. First, it was, for lack of a better term, a chill goal. There was no consequence if I wasn't able to complete it. It was just a fun goal that would yield me some positive bumps as I achieved achievement after achievement. 

Off that thought, it became appartent that I enjoyed doing this goal. Not only did it fulfill my need for achievement, that my video game upbringing yearned for, but also it was something I WANTED to be doing. It wasn't a health goal that I know I should hold high value towards, or a goal to squeeze more out of every penny I earned. It was fun. 

Which leads the my last point of investigation, it was more than realistic. If I had put get 1000 achievements, considering I don't have time to game everyday, it would have not been likely doable. In the sense I could do it if I was working at it all the time, but I wasn't and it still felt significant enough that I feel great having achieved it.

In conclusions this goal seem to hold 3 simple characteristics:
    - There is no consequence to not achieving the goal
    - The goal should be enjoyable to progress through, not only complete
    - It has more than enough time to comfortably do it

I'll be back next time to go over my next dual goal I have for the upcoming year.